Here is a list of all class members with links to the classes they belong to:
- f -
- factory : LLGL::Direct3D12::RenderSystemNativeHandle
- features : LLGL::RenderingCapabilities
- Fence : LLGL::InterfaceID
- fenceSubmissions : LLGL::ProfileCommandQueueRecord
- FillBuffer() : LLGL::CommandBuffer
- FinalizeDisplayModes() : LLGL::Display
- find() : LLGL::BasicStringLiteral< TChar, Traits, Allocator >, LLGL::BasicStringView< TChar, Traits >
- find_first_not_of() : LLGL::BasicStringLiteral< TChar, Traits, Allocator >, LLGL::BasicStringView< TChar, Traits >
- find_first_of() : LLGL::BasicStringLiteral< TChar, Traits, Allocator >, LLGL::BasicStringView< TChar, Traits >
- find_last_not_of() : LLGL::BasicStringLiteral< TChar, Traits, Allocator >, LLGL::BasicStringView< TChar, Traits >
- find_last_of() : LLGL::BasicStringLiteral< TChar, Traits, Allocator >, LLGL::BasicStringView< TChar, Traits >
- FindModules() : LLGL::RenderSystem
- FindResidentDisplay() : LLGL::Canvas, LLGL::Surface, LLGL::Window
- firstIndex : LLGL::DrawIndexedIndirectArguments
- firstInstance : LLGL::DrawIndexedIndirectArguments, LLGL::DrawIndirectArguments, LLGL::DrawPatchIndirectArguments
- firstPatch : LLGL::DrawPatchIndirectArguments
- firstVertex : LLGL::DrawIndirectArguments
- FixedSamples : LLGL::MiscFlags
- flags : LLGL::AttachmentClear, LLGL::CanvasDescriptor, LLGL::CommandBufferDescriptor, LLGL::FormatAttributes, LLGL::RenderSystemDescriptor, LLGL::ShaderDescriptor, LLGL::WindowDescriptor, LLGL::XRSystemDescriptor
- FlushProfile() : LLGL::RenderingDebugger
- format : LLGL::AttachmentDescriptor, LLGL::AttachmentFormatDescriptor, LLGL::BufferDescriptor, LLGL::BufferViewDescriptor, LLGL::FormatAttributes, LLGL::FragmentAttribute, LLGL::ImageView, LLGL::MutableImageView, LLGL::TextureDescriptor, LLGL::TextureViewDescriptor, LLGL::VertexAttribute, LLGL::Vulkan::ResourceNativeHandle::NativeImage, LLGL::XRSwapChainDescriptor
- formFactor : LLGL::XRSystemDescriptor
- fovAngleDown : LLGL::XRViewPose
- fovAngleLeft : LLGL::XRViewPose
- fovAngleRight : LLGL::XRViewPose
- fovAngleUp : LLGL::XRViewPose
- fragment : LLGL::ShaderDescriptor, LLGL::ShaderReflection
- FragmentAttribute() : LLGL::FragmentAttribute
- fragmentShader : LLGL::GraphicsPipelineDescriptor, LLGL::MeshPipelineDescriptor
- fragmentShaderInvocations : LLGL::QueryPipelineStatistics
- FragmentStage : LLGL::StageFlags
- front() : LLGL::ArrayView< T >, LLGL::BasicStringLiteral< TChar, Traits, Allocator >, LLGL::BasicStringView< TChar, Traits >, LLGL::DynamicArray< T, Allocator >, LLGL::SmallVector< T, LocalCapacity, Allocator, GrowStrategy >, LLGL::StencilDescriptor, LLGL::UTF8String
- frontCCW : LLGL::RasterizerDescriptor
- FullRGB : LLGL::Log::ColorFlags
- fullscreen : LLGL::SwapChainDescriptor
- FullscreenMode : LLGL::ResizeBuffersFlags