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LLGL 0.05 Beta
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Query heap descriptor structure. More...
#include <QueryHeapFlags.h>
Public Attributes | |
| const char * | debugName = nullptr |
| Optional name for debugging purposes. By default null. | |
| QueryType | type = QueryType::SamplesPassed |
| Specifies the type of queries in the heap. By default QueryType::SamplesPassed. | |
| std::uint32_t | numQueries = 1 |
| Specifies the number of queries in the heap. This must be greater than zero. By default 1. | |
| bool | renderCondition = false |
| Specifies whether the queries are to be used as render conditions. By default false. | |
Query heap descriptor structure.
| const char* LLGL::QueryHeapDescriptor::debugName = nullptr |
Optional name for debugging purposes. By default null.
| std::uint32_t LLGL::QueryHeapDescriptor::numQueries = 1 |
Specifies the number of queries in the heap. This must be greater than zero. By default 1.
| bool LLGL::QueryHeapDescriptor::renderCondition = false |
Specifies whether the queries are to be used as render conditions. By default false.
type can only have one of the following values:
| QueryType LLGL::QueryHeapDescriptor::type = QueryType::SamplesPassed |
Specifies the type of queries in the heap. By default QueryType::SamplesPassed.