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LLGL 0.05 Beta
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Structure for the arguments of an indirect mesh draw command. More...
#include <IndirectArguments.h>
Public Attributes | |
| std::uint32_t | numThreadGroups [3] |
| Number of thread groups in X, Y, and Z dimension. | |
Structure for the arguments of an indirect mesh draw command.
VkDrawMeshTasksIndirectCommandEXT: https://registry.khronos.org/vulkan/specs/latest/man/html/VkDrawMeshTasksIndirectCommandEXT.html D3D12_DISPATCH_MESH_ARGUMENTS: https://learn.microsoft.com/en-us/windows/win32/api/d3d12/ns-d3d12-d3d12_dispatch_mesh_arguments | std::uint32_t LLGL::DrawMeshIndirectArguments::numThreadGroups[3] |
Number of thread groups in X, Y, and Z dimension.