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Here is a list of all class members with links to the classes they belong to:
- v -
- ValidateMipResolution() : LLGL::RenderTarget
- ValidateResolution() : LLGL::RenderTarget
- value_type : LLGL::ArrayView< T >, LLGL::BasicStringLiteral< TChar, Traits, Allocator >, LLGL::BasicStringView< TChar, Traits >, LLGL::DynamicArray< T, Allocator >, LLGL::SmallVector< T, LocalCapacity, Allocator, GrowStrategy >, LLGL::UTF8String
- vendorName : LLGL::RendererInfo
- vertex : LLGL::ShaderDescriptor, LLGL::ShaderReflection
- vertexAttribs : LLGL::BufferDescriptor
- VertexAttribute() : LLGL::VertexAttribute
- VertexBuffer : LLGL::BindFlags
- vertexBufferBindings : LLGL::ProfileCommandBufferRecord
- VertexBufferView() : LLGL::VertexBufferView
- vertexFormats : LLGL::RenderingCapabilities
- vertexOffset : LLGL::DrawIndexedIndirectArguments
- vertexShader : LLGL::GraphicsPipelineDescriptor
- vertexShaderInvocations : LLGL::QueryPipelineStatistics
- VertexStage : LLGL::StageFlags
- view : LLGL::NativeHandle
- viewConfiguration : LLGL::XRSystemDescriptor
- Viewport() : LLGL::Viewport
- viewports : LLGL::GraphicsPipelineDescriptor, LLGL::MeshPipelineDescriptor
- views : LLGL::RenderPassDescriptor, LLGL::RenderTargetDescriptor
- Visible : LLGL::WindowFlags
- visual : LLGL::NativeHandle::NativeHandleX11
- Vulkan : LLGL::RendererID