![]() |
LLGL 0.05 Beta
|
Render system flags enumeration. More...
#include <RenderSystemFlags.h>
Public Types | |
| enum | { DebugDevice = (1 << 0) , PreferNVIDIA = (1 << 1) , PreferAMD = (1 << 2) , PreferIntel = (1 << 3) , SoftwareDevice = (1 << 4) , DebugBreakOnError = (1 << 5) } |
Render system flags enumeration.
| anonymous enum |
| Enumerator | |
|---|---|
| DebugDevice | Specifies that a debug device is requested for the render system backend.
|
| PreferNVIDIA | Hints the render system to prefer a video adapter from NVIDIA.
|
| PreferAMD | Hints the render system to prefer a video adapter from AMD.
|
| PreferIntel | Hints the render system to prefer a video adapter from Intel.
|
| SoftwareDevice | Specifies that a software device is requested such as "Microsoft Basic Render Driver" as a reference device for Direct3D.
|
| DebugBreakOnError | Specifies that the debugger should break when an error in the debug validation was detected.
|