LLGL 0.05 Beta
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LLGL::FrameProfile Struct Reference

Profile of a rendered frame. More...

#include <RenderingDebuggerFlags.h>

Public Attributes

ProfileCommandQueueRecord commandQueueRecord
 Structure for all command queue recordings of this frame profile.
ProfileCommandBufferRecord commandBufferRecord
 Structure for all command buffer recordings of this frame profile. see ProfileCommandBufferRecord.
DynamicVector< ProfileTimeRecord > timeRecords
 List of all time records for this frame profile.

Detailed Description

Profile of a rendered frame.

See also
RenderingDebugger::NextFrame

Member Data Documentation

◆ commandBufferRecord

ProfileCommandBufferRecord LLGL::FrameProfile::commandBufferRecord

Structure for all command buffer recordings of this frame profile. see ProfileCommandBufferRecord.

◆ commandQueueRecord

ProfileCommandQueueRecord LLGL::FrameProfile::commandQueueRecord

Structure for all command queue recordings of this frame profile.

Remarks
This also includes internal queue submissions from the RenderSystem. see ProfileCommandQueueRecord

◆ timeRecords

DynamicVector<ProfileTimeRecord> LLGL::FrameProfile::timeRecords

List of all time records for this frame profile.

See also
RenderingDebugger::SetTimeRecording

The documentation for this struct was generated from the following file: