Here is a list of all functions with links to the classes they belong to:
- c -
- c_str() : LLGL::BasicStringLiteral< TChar, Traits, Allocator >, LLGL::UTF8String
- Canvas() : LLGL::Canvas
- capacity() : LLGL::DynamicArray< T, Allocator >, LLGL::SmallVector< T, LocalCapacity, Allocator, GrowStrategy >, LLGL::UTF8String
- Cast() : LLGL::Color< T, N >, LLGL::Color< T, 3u >, LLGL::Color< T, 4u >
- cbegin() : LLGL::ArrayView< T >, LLGL::BasicStringLiteral< TChar, Traits, Allocator >, LLGL::BasicStringView< TChar, Traits >, LLGL::DynamicArray< T, Allocator >, LLGL::SmallVector< T, LocalCapacity, Allocator, GrowStrategy >, LLGL::UTF8String
- cend() : LLGL::ArrayView< T >, LLGL::BasicStringLiteral< TChar, Traits, Allocator >, LLGL::BasicStringView< TChar, Traits >, LLGL::DynamicArray< T, Allocator >, LLGL::SmallVector< T, LocalCapacity, Allocator, GrowStrategy >, LLGL::UTF8String
- Clear() : LLGL::CommandBuffer
- clear() : LLGL::BasicStringLiteral< TChar, Traits, Allocator >, LLGL::DynamicArray< T, Allocator >, LLGL::SmallVector< T, LocalCapacity, Allocator, GrowStrategy >, LLGL::UTF8String
- ClearAttachments() : LLGL::CommandBuffer
- ClearValue() : LLGL::ClearValue
- Color() : LLGL::Color< T, N >, LLGL::Color< T, 3u >, LLGL::Color< T, 4u >
- ColorCodes() : LLGL::Log::ColorCodes
- CommandBuffer() : LLGL::CommandBuffer
- CommandBufferDescriptor() : LLGL::CommandBufferDescriptor
- CommandBufferTier1() : LLGL::CommandBufferTier1
- CommandQueue() : LLGL::CommandQueue
- compare() : LLGL::BasicStringLiteral< TChar, Traits, Allocator >, LLGL::BasicStringView< TChar, Traits >, LLGL::UTF8String
- Convert() : LLGL::Image
- CopyBuffer() : LLGL::CommandBuffer
- CopyBufferFromTexture() : LLGL::CommandBuffer
- CopyTexture() : LLGL::CommandBuffer
- CopyTextureFromBuffer() : LLGL::CommandBuffer
- CopyTextureFromFramebuffer() : LLGL::CommandBuffer
- Count() : LLGL::Display
- crbegin() : LLGL::ArrayView< T >, LLGL::BasicStringLiteral< TChar, Traits, Allocator >, LLGL::BasicStringView< TChar, Traits >, LLGL::DynamicArray< T, Allocator >, LLGL::SmallVector< T, LocalCapacity, Allocator, GrowStrategy >, LLGL::UTF8String
- Create() : LLGL::Canvas, LLGL::Window
- CreateBuffer() : LLGL::RenderSystem
- CreateBufferArray() : LLGL::RenderSystem
- CreateCommandBuffer() : LLGL::RenderSystem
- CreateCopy() : LLGL::Blob
- CreateFence() : LLGL::RenderSystem
- CreateFromFile() : LLGL::Blob
- CreatePipelineCache() : LLGL::RenderSystem
- CreatePipelineLayout() : LLGL::RenderSystem
- CreatePipelineState() : LLGL::RenderSystem
- CreateQueryHeap() : LLGL::RenderSystem
- CreateRenderPass() : LLGL::RenderSystem
- CreateRenderSystem() : LLGL::XRSystem
- CreateRenderTarget() : LLGL::RenderSystem
- CreateResourceHeap() : LLGL::RenderSystem
- CreateSampler() : LLGL::RenderSystem
- CreateSession() : LLGL::XRSystem
- CreateShader() : LLGL::RenderSystem
- CreateStrongRef() : LLGL::Blob
- CreateSwapChain() : LLGL::RenderSystem, LLGL::XRSession
- CreateTexture() : LLGL::RenderSystem
- CreateWeakRef() : LLGL::Blob
- crend() : LLGL::ArrayView< T >, LLGL::BasicStringLiteral< TChar, Traits, Allocator >, LLGL::BasicStringView< TChar, Traits >, LLGL::DynamicArray< T, Allocator >, LLGL::SmallVector< T, LocalCapacity, Allocator, GrowStrategy >, LLGL::UTF8String