File include handler interface.
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#include <IncludeHandler.h>
File include handler interface.
- See also
- ShaderDescriptor::includeHandler
◆ Include()
| virtual bool LLGL::IncludeHandler::Include |
( |
const UTF8String & | inFilename, |
|
|
Blob & | outFileContent, |
|
|
Report & | outReport ) |
|
pure virtual |
Includes a file from an input filename.
- Parameters
-
| [in] | inFilename | Specifies the input filename. |
| [out] | outFileContent | Specifies the output content blob. This can contain binary or text data. |
| [out] | outReport | Specifies the report handler for potential error or miscellaneous reports. |
- Returns
- True on success. Otherwise, including failed and
outFileContent is unchanged.
- See also
- Blob::CreateFromFile
The documentation for this class was generated from the following file: