LLGL 0.05 Beta
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Types.h File Reference
#include <LLGL/Export.h>
#include <cstdint>

Classes

struct  LLGL::Extent2D
 2-Dimensional extent structure. More...
struct  LLGL::Extent3D
 3-Dimensional extent structure. More...
struct  LLGL::Offset2D
 2-Dimensional offset structure. More...
struct  LLGL::Offset3D
 3-Dimensional offset structure. More...

Namespaces

namespace  LLGL

Functions

LLGL_EXPORT Extent2D LLGL::operator+ (const Extent2D &lhs, const Extent2D &rhs)
 Returns the sum of left hand side extent 'lhs' and the right hand side extent 'rhs'.
LLGL_EXPORT Extent2D LLGL::operator- (const Extent2D &lhs, const Extent2D &rhs)
 Returns the subtraction of left hand side extent 'lhs' and the right hand side extent 'rhs'.
LLGL_EXPORT Extent3D LLGL::operator+ (const Extent3D &lhs, const Extent3D &rhs)
 Returns the sum of left hand side extent 'lhs' and the right hand side extent 'rhs'.
LLGL_EXPORT Extent3D LLGL::operator- (const Extent3D &lhs, const Extent3D &rhs)
 Returns the subtraction of left hand side extent 'lhs' and the right hand side extent 'rhs'.
LLGL_EXPORT Offset2D LLGL::operator+ (const Offset2D &lhs, const Offset2D &rhs)
 Returns the sum of left hand side offset 'lhs' and the right hand side offset 'rhs'.
LLGL_EXPORT Offset2D LLGL::operator- (const Offset2D &lhs, const Offset2D &rhs)
 Returns the subtraction of left hand side offset 'lhs' and the right hand side offset 'rhs'.
LLGL_EXPORT Offset3D LLGL::operator+ (const Offset3D &lhs, const Offset3D &rhs)
 Returns the sum of left hand side offset 'lhs' and the right hand side offset 'rhs'.
LLGL_EXPORT Offset3D LLGL::operator- (const Offset3D &lhs, const Offset3D &rhs)
 Returns the subtraction of left hand side offset 'lhs' and the right hand side offset 'rhs'.
bool LLGL::operator== (const Offset2D &lhs, const Offset2D &rhs)
 Returns true if the left hand side offset 'lhs' is equal to the right hand side offset 'rhs'.
bool LLGL::operator!= (const Offset2D &lhs, const Offset2D &rhs)
 Returns true if the left hand side offset 'lhs' is unequal to the right hand side offset 'rhs'.
bool LLGL::operator== (const Offset3D &lhs, const Offset3D &rhs)
 Returns true if the left hand side offset 'lhs' is equal to the right hand side offset 'rhs'.
bool LLGL::operator!= (const Offset3D &lhs, const Offset3D &rhs)
 Returns true if the left hand side offset 'lhs' is unequal to the right hand side offset 'rhs'.
bool LLGL::operator== (const Extent2D &lhs, const Extent2D &rhs)
 Returns true if the left hand side extent 'lhs' is equal to the right hand side extent 'rhs'.
bool LLGL::operator!= (const Extent2D &lhs, const Extent2D &rhs)
 Returns true if the left hand side extent 'lhs' is unequal to the right hand side extent 'rhs'.
bool LLGL::operator== (const Extent3D &lhs, const Extent3D &rhs)
 Returns true if the left hand side extent 'lhs' is equal to the right hand side extent 'rhs'.
bool LLGL::operator!= (const Extent3D &lhs, const Extent3D &rhs)
 Returns true if the left hand side extent 'lhs' is unequal to the right hand side extent 'rhs'.