![]() |
LLGL 0.05 Beta
|
#include <cstdint>Classes | |
| struct | LLGL::Direct3D12::NativeCommand |
| Native command data structure as a workaround for backend differences. More... | |
| struct | LLGL::Direct3D12::NativeCommand::ContextStats |
Namespaces | |
| namespace | LLGL |
| namespace | LLGL::Direct3D12 |
Enumerations | |
| enum class | LLGL::Direct3D12::NativeCommandType { LLGL::Direct3D12::ContextStats = 1u } |
| Enumeration of all native commands the Direct3D12 backend can execute. More... | |