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LLGL 0.05 Beta
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#include <dxgi1_4.h>#include <d3d12.h>Classes | |
| struct | LLGL::Direct3D12::RenderSystemNativeHandle |
| Native handle structure for the Direct3D 12 render system. More... | |
| struct | LLGL::Direct3D12::CommandBufferNativeHandle |
| Native handle structure for the Direct3D 12 command buffer. More... | |
| struct | LLGL::Direct3D12::ResourceNativeHandle |
| Native handle structure for a Direct3D 12 resource. More... | |
| struct | LLGL::Direct3D12::ResourceNativeHandle::NativeResource |
| struct | LLGL::Direct3D12::ResourceNativeHandle::NativeSamplerDescriptor |
Namespaces | |
| namespace | LLGL |
| namespace | LLGL::Direct3D12 |
Enumerations | |
| enum class | LLGL::Direct3D12::ResourceNativeType { LLGL::Direct3D12::Resource , LLGL::Direct3D12::SamplerDescriptor } |
| Native Direct3D 12 resource type enumeration. More... | |