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LLGL 0.05 Beta
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#include <LLGL/Backend/RenderSystem.SwapChain.inl>#include <LLGL/Backend/RenderSystem.CommandQueue.inl>#include <LLGL/Backend/RenderSystem.CommandBuffer.inl>#include <LLGL/Backend/RenderSystem.Buffer.inl>#include <LLGL/Backend/RenderSystem.Texture.inl>#include <LLGL/Backend/RenderSystem.Sampler.inl>#include <LLGL/Backend/RenderSystem.ResourceHeap.inl>#include <LLGL/Backend/RenderSystem.RenderPass.inl>#include <LLGL/Backend/RenderSystem.RenderTarget.inl>#include <LLGL/Backend/RenderSystem.Shader.inl>#include <LLGL/Backend/RenderSystem.PipelineLayout.inl>#include <LLGL/Backend/RenderSystem.PipelineCache.inl>#include <LLGL/Backend/RenderSystem.PipelineState.inl>#include <LLGL/Backend/RenderSystem.QueryHeap.inl>#include <LLGL/Backend/RenderSystem.Fence.inl>#include <LLGL/Backend/RenderSystem.Extensions.inl>